MySims Sky Heroes Hands-On
By:
Andre Segers
|
July 21, 2010, 4:16 pm

MySims Sky Heroes actually was rather eye-catching as I walked past, with its aerial dogfights reminiscent of Crimson Skies--imagine my surprise when I found out it was actually based on the kid-friendly MySims franchise!

 


Like with the recent Snoopy’s Flying Ace, MySims Sky Heroes is an arcade-style air-combat game that draws heavy inspiration from the fantastic Crimson Skies. In it, you take to the air as one of many MySims characters, including those you create yourself, or even a few camero Sims based on such franchises as Dead Space or Medal of Honor (which is sort of an odd choice, considering the very-mature nature of those franchised, but we must admit, their Sim renditions are awfully cute). Adding to the customization is the ability to design your own aircraft using parts you’ve unlocked by working your way through Story Mode.

The game’s missions are divided into two types: racing and dog fighting, though we only had the chance to give the latter a go. The controls felt simple and tight, with the right stick handling stunts, such as a barrel rolls, loops, and U-Turns. But beyond the controls, the game introduces a few other interesting tweaks to make it more accessible to younger gamers. For instance, you can’t actually crash or even take damage by flying into a wall or any obstacle--instead you merely bounce off unharmed. This feature makes sense for its target demographic, but might make narrow corridor chases less thrilling knowing there’s no actual danger. Sky Heroes also features an auto lock-on system that actively targets anyone within range, enabling you to send a missile there way with a mere button press.
 


Once you come to grips with the controls, you’ll be able to fly your way through the game’s 12-included maps which cover a variety of themes (with my favorite being Mount Smulder, starring a large volcano in the center). In addition, online multiplayer is also present in all versions, though the Wii version only supports 6-players whereas the Xbox and PS3 versions support 10.

While I liked what I saw of MySims Sky Heroes, I’m not sure if it’ll be able to justify its full-retail release. Granted, they haven’t announced a price-point yet, but it’s likely to cost significantly more than the downloadable Snoopy’s Flying Ace, which seems to offer a similar amount of content and depth. Regardless, Sky Hereos looks like it should be a fun experience--keep an eye out for it on September 28th.

 
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