Get ready to relive one of the greatest classics ever made. We recently visited Nintendo’s San Francisco office to get some hands-on time with the The Legend of Zelda: Ocarina of Time 3D--a 3DS remake of Link’s first 3D adventure. Although the game was playable at last month’s GDC, we were unable to explore anything beyond the first temple until now, providing us with a much better idea of the improvements in store.

But all this pales in comparison to the attention that’s been paid to the environments. Don’t let the early screenshots fool you--Hyrule’s landscape has been given a complete makeover, resulting in some of the most beautiful sights seen yet on the 3DS. I managed to journey to almost every corner of the world in order to see the improvements:

Most fans probably remember stepping out into the sunlit Hyrule Field for the first time. A vast and majestic world spread before them, which was simultaneously daunting and awe inspiring, as well as a technological marvel. Fortunately, the 3DS recaptures this magic with the illusion of depth truly making the world seem even larger than ever before. After all, it’s a big world out there and you’re just a small part.

Besides the visuals, our hour-long play session afforded a much better opportunity to adjust to the improvements made to the interface. The inventory has been relocated to the touchscreen, allowing you to easily equip items to two of the face buttons (X and Y) or a pair of soft-buttons on the touchscreen. Needless to say, this is much more convenient than the game-halting menu of the original. In an effort to further streamline the inventory, the Ocarina now resides in a permanent spot in the lower-left corner of the touchscreen, preventing it from using up one of your valuable inventory slots. Mercifully, the song list can also be displayed while playing the Ocarina, sparing you from having to memorize them or sifting through sub-screens to look them up. In addition, you can now aim projectile weapons by moving the 3DS around as if you were actually aiming in real-life, which is a much faster and more accurate alternative to aiming with the control stick (which is still an option). Finally, because the 3DS lacks rumble, the Stone of Agony (which alerts you to nearby secrets) now emits an audiable tone instead of a quick shake.

The Legend of Zelda 3D is really more a remastering than it is a remake: an update to bring the game’s visuals and interface up to modern standards while retaining its timeless gameplay. What we’ve seen so far has been extremely promising, and should appeal to both those new to the game, as well as fans of the original for whom the updated visuals will not go unnoticed.
Stay tuned to GameXplain for more on Zelda as well get closer to its June 19th release date!
Boxart
Developer:
Genre: Action-Adventure
Available On: Nintendo 3DS
Similar Games:
Ocarina of Time: Loved
Majora's Mask: Loved
Wind Waker: Meh
Twilight Princess: Meh
Beyond Good & Evil: Loved
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