I don't like stealth games. Always have and probably always will. I even loath the stealthy moments in non-stealth games. Remember that mandatory-stealth-induced castle courtyard scene in The Legend of Zelda: Ocarina of Time? Yea, I dreaded it. Anytime there's an automatic fail if you're spotted by enemies would almost always conjure up the most frustrating videogame memories for me. I just hate that feeling when you need to sneak from one bush quickly and quietly to the next whilst having to avoid myriad guards. It just makes me feel unease. While I feel most vulnerable during these moments, in an attempt to progress through these mandatory sections, I assure myself that I can do it and press on...

While I realize that not all stealth games give you a "Game Over" screen or even a "Mission Failed" screen if you get caught (as in the case with the Metal Gear Solid series), having to frantically run and hide away from enemies for 60 seconds is a) kind of stress-inducing in its own right and b) just not very fun to play hide and seek for a convoluted amount of time. While you can sometimes run and gun your way out of these situations, it wouldn't be a stealth game if these action elements worked as effectively as they do in their true-action game counterparts.

This is supposed to be fun?

Am I missing out on some great games?
A game that I completed recently was Uncharted 2 which combined shooting with some minor and mostly optional stealth mechanics. While I initially tried to sneak around guards to snap their necks in the shadows, I would almost always get caught. This would leave me with my pants down (both figuratively and literally - don't ask) and I would ultimately have to go in with guns ablazin'. Stealth games - I think they're just not for me.

I tried going for the stealth kills, I really did!
While videogames do offer a sense of escapism, the intensity and stresses that they can induce somehow are able to seep out of our TV screens, into our controllers, and up into our brains. If I were to control Splinter Cell's Sam Fisher, a real part of me would feel nervous about getting caught. The threat of failing the mission or getting killed in the game makes me fearful for my virtual life. Sorry, but I just don't find that fun.
But when you think about it, isn't it much more enjoyable to be a bank robber than someone who has to sneak away from the bank robbers? In Jurassic Park, wouldn't it be more fun to be the raptors in the kitchen as opposed to the kids who have to sneak away from them? I don't know anyone in their right minds who can argue otherwise, and so I can't really see why people enjoy stealth gameplay in the first place.

Oh, yea....looks like loads of fun!
I guess that's how I am with stealth games. I simply don't enjoy what they have to offer. Either that or I just plain suck at videogames...it's probably the latter.
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