Kirby has long been Nintendo’s go-to character for trying out new ideas. The poor pink puff has been flipped as a pinball, putted as a golf ball, and now he’s been split into 10 super small (and adorable!) kirbies in his upcoming DS adventure, Kirby Mass Attack. We recently had the chance to stop by Nintendo’s San Francisco office to put some serious hands-on time into his latest portable adventure.

Though the controls are simple, there is definitely a learning curve, particularly as you come to grips with managing a large batch of kirbies. Fortunately, once everything clicks, the controls really do feel great. There is little that is as satisfying as flicking mounds of kirbies every which way.

The game gets a ton of mileage out of the fact that you’re basically commander in chief of a small kirby army. For example one of the levels in World 3, Dedede Resort, had several large blocks bobbing in the water, each with a number written on it. Looking beneath the water, we could see various inaccessible collectibles connected to the side of the brick. To get at them, we had to rotate the blocks by having the kirbies stand on either side to weigh it down, causing the block to spin. If it failed to bulge, that meant we needed to up our kirby count to increase our weight! The game features a ton of environmental puzzles such as this, often bringing back memories of Pikmin.
And there’s another way in which Mass Attack is similar to Pikmin: animal control. You have to constantly keep an eye on the little guys and double-check that you’re not marching them into harm’s way. If a Kirby takes damage, he’ll turn sickly blue -- the only way to heal him is to either find a restoration ring, or complete the level. However, if he takes any more damage... well, let’s just say that apparently... all kirbies go to heaven. Luckily, you can give him a second chance if you manage to flick another kirby at him before he uses his little angel wings to fly off the screen.

My time with the main portion of the game ended taking on King Dedede himself, this time perched far above in a hot air balloon in a battle that spanned both screens. As he hovered above, he hurled large balloons containing time-bombs down upon my poor Kirby clan. It wasn’t long before I realized I had to fling kirbies into the balloons to knock them back into Dedede, hopefully timing it so they detonated on him instead of me. Of course, this is easier said than done, as a misfire would often knock the bomb right back into my pack of kirbies. After a few direct hits, Dedede takes the battle to the ground where you’ll really have to put your stylus maneuvering skills to the test in order to avoid his quick and powerful attacks. According to the Nintendo rep, I was the first one he had seen to defeat him on my first try, and I assure you it wasn’t easy.
By combing the stylus-driven controls of Kirby’s first DS outing, Canvas Curse, with the creature-management and environmental puzzle solving of Pikmin, Nintendo has crafted something very special. And fortunately, you’ll only have to wait until September 19th to try it out for yourself! Stay tuned to GameXplain for more on Kirby Mass Attack.
Boxart
Developer: HAL Laboratory
Genre: Puzzle, Platformer
Release: September 19, 2011
Available On: Nintendo DS
Similar Experience
Kirby: Canvas Curse: Loved
Kirby's Epic Yarn: Meh
Kirby Super Star: Loved
Kirby's Pinball Land: Loved
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