Batman: Arkham City Harley Quinns Revenge Review
July 13, 2012, 4:49 pm
When we heard that Harley Quinn’s Revenge was on its way and that it would feature the Boy Wonder in a narrative-driven content bundle, we were thrilled by the possibilities. After all, when we got a taste of what the extended Bat-Family has to offer in the DLC packs for Robin, Nightwing and Catwoman, we were really pleased with differences each character had to offer. What we got is a fun, but fairly limited epilogue, not quite living up to the adventures of Batman and Robin.
It seems the events of Arkham City prove to be a bit too traumatic for Ms. Quinn, as she takes a slew of GCPD officers hostage. Naturally, conventional means aren’t able to get through the dangers Harley has arranged, and it’s up to Batman to save the day. In terms of gameplay, it’s basically more of what we’ve come to expect – predator mode sections and combat sections, and they certainly provide a fair bit of fun and a solid challenge, however, the highlight of this pack comes when Tim Drake steps in to lend his boss a hand.
While attempting to free Quinn’s hostages, Batman becomes incapacitated and captured. Once the family realizes what happens, an investigation and rescue mission is organized, and as the first on-scene, it’s up to Robin to free his mentor from the Joker’s screwball squeeze. As Robin, you’ll have a few new abilities and flourishes (such as his staff and shield) to help differentiate him from other characters, and while his presence in this content bundle is rather short lived, it is a welcome change of pace.
This content bundle is reasonably small, and considering the magnitude of this specific release (not to mention the core game), our expectations were admittedly raised, but we still can’t help but wish there was something more here. Not necessarily some big, sweeping story-driven campaign featuring all the characters, but definitely something that would give these characters a better chance to shine outside of the game’s challenge mode.
Harley’s Revenge is fun for what it is, but for such a large game, I think it’s fair to ask for something a bit more substantial. The $10.00 price point makes it a debatable purchase, considering what it is. For superfans, it’s definitely worth checking out as it gives an alternate perspective to play as, but for the more casual crowd, there are far better ways to support your favorite developers.