Hands-On Previews:

PAX 2011: Quantum Conundrum takes Portal to a whole new dimension
  Square Enix had quite the surprise reveal for attendees at PAX. If you know who Kim Swift is then you know she is the mind behind the first Portal Game. You also probably know that she is no longer with Valve and wasn’t there to see the completion of Portal 2. Well luckily she’s ...
PAX 2011: Trials Evolution Hands-On
When Trials HD launched a couple years ago on XBLA, gamers quickly learned why it was named such. Namely, because you’ll be retrying the same section over, and over, and over, and over, and over, and over... Trials HD was hard, and its sequel, Trials Evolution, looks like it will be even hard...
PAX 2011: Skyrim! I Played it....and it is Awesome!
I had the opportunity to play The Elder Scrolls V: Skyrim at PAX Prime 2011 for 20 minutes and it was awesome. Starting out the game, I began at the character-creation screen. The feature is quite robust as you would expect from a Bethesda RPG and allows you to choose your skin tone, race, eye brow...
PAX 2011: Super Mario 3D Land Hands-On - Classic Mario in 3D Done Right
We’ve written about Super Mario 3D Land pretty in-depth before, but we decided to take it out for another spin...a Tanuki tail spin! This time we paid particular attention to the 3D effects that perminate nearly every level, noticing how the rotating platforms nearly seemed to spin right out ...
PAX 2011: Legend of Zelda Skyward Sword - It's in the Details
We just arrived at PAX 2011 and dropped by the Nintendo booth first thing to go hands-on with Skyward Sword...again. Although the demo was the same as at E3, there were still details to glean!  We ran through the dungeon demo a couple of times and managed to make it even further than at E3. Th...

Features:

PAX 2011: Borderlands 2 Video Interview with Scott Kester (Gearbox)
Borderlands 2 was huge at this year's PAX -- I heard the line to see the 15-minute demo was four hours long at times. That being said, after having my mind blown by all the great new improvements coming I got a chance to talk to concept/character artist Scott Kester to find out even more about ...
PAX 2011: Guild Wars 2 Developer Interview
We conduct a video interview with a Guild Wars 2 developer straight from the PAX 2011 show floor. Hear how the game is going to be deeper, more story-driven and action-based than any MMORPG before it. ...
PAX 2011: Blacklight Retribution Video Interview
We interview a developer from free-to-play shooter Blacklight Retribution on the noisy PAX show floor. ...
PAX 2011: GoldenEye Reloaded Developer Interview
We conduct an interview with one of the developers of GoldenEye Reloaded. See how the shooter is going to be different than its Wii and N64 counterparts. ...
PAX 2011: Ghost Recon Future Soldier Interview
We interview a Ghost Recon Future Soldier developer to get the scoop on how this games going to be better and different than other first-person shooters. ...
PAX 2011: Uncharted 3 Developer Video Interview
GameXplain talks to an Uncharted 3 developer to see what's new and different with the third iteration in the series(on the very loud PAX show floor). Naughty Dogs personal picks for who should play Nathan Drake in the upcoming movie are also revealed. ...
PAX 2011: Gears of War 3 Video Interview - What's new, the delay, the story, and much more!
We talk to the developers of Gears of War 3 to find out the answers to your pressing questions. We find out what's new, what's going on with the story, lessons learned from the beta, and much, much more in this video interview! ...
PAX 2011: Penny Arcade's Precipice of Darkness Lives: Episode 3 Announced
It's been three years since Episode 2 of Penny Arcade's Precipice of Darkness series, in what was supposed to be the middle portion of a three-game franchise. Its fate was seemingly sealed after the original developer, Hothead Games, and Penny Arcade parted ways in 2008, before development ...